![]() I tried to put them in positions where it would make sense. I started by blocking out the space with the bigger props. Next to that, I also used photos of back alleys from New York and Chicago as a reference. When I was looking for inspiration I stumbled upon this amazing concept art by Wojtek Fus for Detroit: Become Human and this became the main reference in terms of lighting and mood. When I thought about a contained scene with a small scope I immediately thought about a back alley. In addition to that this was also an opportunity to use all the unused assets I made for ะตัั previous projects and learn Blender EEVEE โ which I have been wanting to do for some time now. ![]() My main objective with Shabby Back Alley was to make a very contained scene that I could finish within the span of one month so I knew I would not lose interest somewhere down the line.
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